Рюмин Дмитрий Юрьевич : другие произведения.

Slave Labor Life Path

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  • Аннотация:
    Classic BattleTech Role-Playing Game (a.k.a. MechWarrior 3rd Edition) house rules. НОТА БЕНИ. Писано на английском, который для меня не родной. Так что советы по вопросу языкознания приветствуются.


  

SLAVE LABOR

  
   Any non-Clan affiliation. Inner Sphere characters subtract -1 out of all event rolls, then as female characters from Magistracy of Canopus may add +1
  
   Time: 4 years
   Attribute Minimums: BOD 4
   Attribute Thresholds: SOC -3
   Traits: High Endurance, Poorly Equipped, Poverty
   Skills: Career/Any Relevant +3 and +3 to any skill related to this career, +2 to any other skill. Choose one: Interest/Any +2, Language/Any +2, Protocol/Any +2, Stealth +2, Streetwise/Any +2
   Previous Path: Any
   Next Path: Slave Labor (4)
   Path Restriction: Slaves has little choice, if at all, of their life paths, and so character must pay doubled price of Edge for ignoring path restrictions (CBT: RPG, p.25). Thereby his or her Edge threshold reduced by 2 instead of 1.
  
   Slave Labor Events
  

2

   A freak accident on the job leaves you severe disabled [Choose Disability (3), Lost Limb (2) or Unhealthy]

3

   A work. A monotonous work from year to year [Add 2d6 years to the time this path takes]

4

   Good slave! Stupid but strong [STR +1, BOD +1, INT -1, WIL -1]

5

   A slave driver really hates you [Enemy]

6

   Frequent punishments left deep scars on your body and soul [Pain Resistance, Timid, Unattractive]

7

   Standard working cattle [+2 to any one skill]

8

   This is a chance to run away, and you taken this chance [Escape Artist +2, choose Survival/Any +1 or Streetwise/Any +1. On both cases you receive Stigma/Runaway Slave trait and may choose Ne'er-Do-Well (4) or Travel (4) as next path]

9

   You are one of those fortunate people who enjoy your work [Add +1 to all skills gained from this path, choose Natural Aptitude to one of this skills or Gregarious]

10

   A good work makes you free [Add +2 to all skills gained from this path, Wealth, Well-Equipped and may choose Civilian Job (4) as next path]

11

   Even while remaining a slave, you become person empowered to act for your master [Good Reputation, Patron, Administration +2, Negotiation/Any +2, Protocol/Any +2]

12

   Choose one event or roll twice and apply both results
  
  
  

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